This is a test project to help understand your device's capabilities. Some features in Godot affect performance more than others. You can see things like FPS and draw calls. Good for understanding the limits of what you can put in a scene when developing a mobile game on low end hardware.

If you have think of any new things to add feel free to make a PR:
https://github.com/scottpetrovic/godot-device-performance-test


Published 10 days ago
StatusPrototype
CategoryTool
PlatformsHTML5
Authorscottyp123
Made withGodot
TagsGodot, tools

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